Anonymous
asked:
Do you use some combination of $phongboost, $phongfresnelranges, and $phongexponent to get the oiled/shiny skin effect like in the Midna animations you posted recently? Or do you use custom textures? If it's the former (the phong command lines) what are your settings? (ex: $phongboost = 1). Or are they top secret?

My phongexponent is usually 1000 and the rest of the settings I adjust based on the lighting and the look that I want.