Q:Name in your opinion the sexiest woman in each of the following fighting games: Street Fighter, Mortal Komabt, Tekken, Dead or Alive, Soul Calibur, King of Fighters.
SF - Cammy White
MK - Jade
Tekken - Lili
DoA - Tina Armstrong
KoF - Leona Heidern
I’m not big on KoF. I only really like Leona because of her outfit and demeanor.
Q:Are you into CBT?
Yeah sure. Just not the really extreme stuff.
New Guild Wars 2 expansion happening.
Love the way the mounts (at least the first one) feel. GW2 has always been amazing in the animation department to make movement feel good.
Q:So I've recently been playing through Persona 3 on the ps2, and there's this girl in the game that you can date. In her story your constantly put in situations like riding behind her on her motorcycle after your friends talk about how awesome is is when a girl rides back. Any idea what kinda fetish this is,where a guy is put in the less dominant or controlling role as opposed to the woman's? I keep thinking emasculation but all I get is castration stuff, youch.
Don’t even know if you can classify that as a fetish. Just sounds like an effeminate guy. Like most male anime protagonists these days.
R. Mika Summer Slam (Art Trade)
My half of an art trade SuperStre- I mean @oshiristudios, check him out, especially if you like huge butts. There are more angles to this in the imgur link below, a nsfw from below angle.
- R. Mika model by Stealth211
- R. Mika’s body is the Juri model by @akkoarcade
Links
- Oshiristudio’s Tumblr / Patreon
- My Ask Box
- Previous Street Fighter stuff
- Imgur (1080p)
“Little Boy Wonder, all grown up.”
I dunno, finally got to watch Batman and Harley Quinn and felt like doing another quickie. A more lewd version of the scene with Harley and Nightwing. Btw sorry for low res, didn’t render it since it’s unfinished.
Also, what is even Harley’s voice, Arleen pls.
[Model Release] Lewd Shantae for Blender
Rafa Knight’s new Shantae model rigged for Blender
Disclaimer: I ported the model from the SFM Workshop and didn’t touch the weights, so they might be sub-par for Blender because of SFM’s 3 vertex weight limitations
Stuff:
- My usual IK rig that I use for most things
- Footroll and toeroll controllers added because I felt like it
- Also added individual bones to the toes, because I’m me
- New experimental finger controllers
- Original bones and weights from the SFM model
- Added a vagoo and butthole for lewding, vagoo is rigged with bones, butthole is primarily controlled via the shapekey and has bones for adjustments
- Meshes are fully quadded
- I didn’t put that much effort into shaders, feel free to change them!
Important note about her eyes:
Unlike most models her eyes aren’t 3D, they are just planes with an eye texture, and as such they are controller via UV Projection modifiers. I haven’t figured out how to best get it working in Blender, her eyes are currently controlled via unparented bones on the rig, you only need to move them a tiny about to rotate the eyes properly, if anyone has tips on how to get them working more like normal viewtarget eyes I’d appreciate the help, but for now you’ll just have to make do!
Credits:
- Rafa Knight for the model; it’s the nicest model I’ve had the pleasure of working with to date, go throw money at him!
- Taco for the SFM port
- Whoever the devs are that make whatever game Shantae comes from ( ‘ - ‘)
Probably has a few issues, feedback about them is appreciated since I dont have any plans to use her myself!
Now I really wish I knew how to animoot in Blender


